There are two standard sizes for hockey rinks: one used primarily in North America, the other used in the rest of the world.
Hockey rinks in most of the world follow the International Ice Hockey Federation (IIHF) specifications, which is 61 metres (200 ft) × 30.5 metres (100 ft) with a corner radius of 8.5 metres (28 ft). The distance from the end boards to the nearest goal line is 4 metres (13 ft). The distance from each goal line to the nearest blue line is 17.3 metres (57 ft). The distance between the two blue lines is also 17.3 metres (57 ft). Telford Ice Rink is 184ft by 85ft.
Most North American rinks follow the National Hockey League (NHL) specifications of 200 feet (61 m) × 85 feet (26 m) with a corner radius of 28 feet (8.5 m). The distance from the end boards to the nearest goal line is 11 feet (3.4 m). The NHL attacking zones are expanded, with blue lines 64 feet (20 m) from the goal line and 50 feet (15 m) apart.
The rink specifications originate from the ice surface of the Victoria Skating Rink in Montreal, constructed in 1862, where the first indoor game was played in 1875. Its ice surface measured 204 feet (62 m) × 80 feet (24 m). The curved corners are considered to originate from the design of the Montreal Arena, also in Montreal, constructed in 1898.
The puck is made of vulcanized rubber (or another approved material), and is one inch thick, and spans three inches in diameter. The weight of the puck can range from 5.5 ounces to six ounces. Pucks that are not in game play are kept frozen at the penalty bench, under supervision of an off-ice official.
In the English Premier League, games consist of three twenty-minute periods. If a match is tied at the end of regulation time, then the teams play an overtime period of no longer than five minutes, with just four ‘out’ skaters. If a team scores during the overtime period, the game is over and the scoring team is the winner. If no goal is scored in overtime during regular season, then it is down to a penalty shootout follows to decide the winner.
Intermissions between periods last twelve and fifteen minutes.
Each team is permitted one thirty-second timeout during the game.
+/- – Plus/Minus – A player is awarded a “plus” when he is on the ice for an even strength or short handed goal his team scores, and is awarded a “minus” if he is on the ice when his team is scored upon
ADV – Total Advantages – number of power plays a team had
ATOI – Average time on ice per game
ENG – Empty Net Goals
G – Goals
GA – Goals Against
GAA – 60 minute Goals Against Average (goaltenders)
GF – Goals For
GM – Games – number of games team has played
GP – Games Played – individual player has participated in
GPI – Games Played In – Won-Lost-Overtime record is based upon which goaltender was playing when the winning goal is scored
GWG – Game Winning Goals
L – Losses
MINS – Minutes Played
NO – Player’s jersey/sweater number
PIM – Penalties in Minutes
POS – Position – C=Center; LW=Left Wing; RW=Right Wing; D=Defenseman; G=Goaltender
PTS – Points – for individual player=total of goals + assists: 1 point is awarded for each goal scored, 1 point for each assist. For teams=Total points of wins+overtime losses: 2 points are awarded for each win, 1 point for each overtime loss for teams.
PCTG – Percentage – actual vs. possible – shooting %=goals/shots
Player – Player’s name
PPGF – Power Play Goals For – goals scored while team has man advantage
PP – Power Plays
S – Shots
SA – Shots Against
SH – Short Handed Goals – Goals scored while being a man down
SO – Shutouts
SV% – Save Percentage (goaltenders)
W – Wins